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Mod Patch Examples

This folder contains v0.1 examples for the declarative mod patch format.

These examples are documentation, not ready-to-run mods. They show how a modder can describe changes in a structured way so the patcher can validate and apply them safely.

Read first:

Examples

Example What It Shows
Cheaper Sawmill Patch Low-risk replaceValue patch for a building construction cost
Optional DLC Patch Set Package-aware patch sets for core plus optional dlc1 support
Resource Icon Patch Low-risk UI asset path replacement with expected old value
Conflict Example How two mods can conflict by writing the same target

Important

Do not copy these files into a game directory. They are format examples for discussion and for the Pagonia Land Patcher to consume.

The recommended mental model is:

Patch file -> dry-run validation -> conflict report -> apply to a test copy -> database validation -> in-game test