Mod Patch Examples¶
This folder contains v0.1 examples for the declarative mod patch format.
These examples are documentation, not ready-to-run mods. They show how a modder can describe changes in a structured way so the patcher can validate and apply them safely.
Read first:
Examples¶
| Example | What It Shows |
|---|---|
| Cheaper Sawmill Patch | Low-risk replaceValue patch for a building construction cost |
| Optional DLC Patch Set | Package-aware patch sets for core plus optional dlc1 support |
| Resource Icon Patch | Low-risk UI asset path replacement with expected old value |
| Conflict Example | How two mods can conflict by writing the same target |
Important¶
Do not copy these files into a game directory. They are format examples for discussion and for the Pagonia Land Patcher to consume.
The recommended mental model is: